![]() The Hornet is my pick of the new flyables. Use large flat-decked ships to catch falling planes! (Actual mission premise may differ) Had ACES been generous enough to include an A380 or a 787 then just about every element of their customer base would have been catered for. For flying incredibly slowly you've got a versatile EH101 whirlybird, and for flying incredibly stylishly there's a gorgeous P-51 Mustang (de-gunned, sadly). For flying incredibly fast you've got a remarkably detailed F/A-18 Hornet strike-fighter. This one boasts three high quality machines that couldn't be more different. Most of the packs produced by publishers such as Just Flight, Aerosoft, and Flight 1 contain one plane type only. Meet the fleetĪn Aladdin's alcove of new aircraft, missions, scenery areas, and experiences, Acceleration immediately stands-out in the crowded world of FS add-ons thanks to its size and eclecticism. FSX added a welcome dollop of drama to a staid series, and this official expansion pack continues the good work. It's taken them twenty-odd years, but MS have finally realised that not everyone buys realistic non-combat flight simulations to Sunday-drive Cessnas, and autopilot Airbuses. Result: a bullet-riddled helo, a flaming engine, and an unscheduled landing in the middle of a lion-infested game reserve. I was trailing them in my Bell JetRanger and foolishly ignored the co-pilot's advice about not getting too close. (It's only been 138 days since that last happened.) No, last night I was shot down in Microsoft Flight Simulator.īack in nineteen-eighty-something-or-other the culprit was one of FS1's dastardly Fokkers (sadly absent from FS2, FS3 etc.) last night it was a gang of rhino poachers in a speeding 4WD. These races can be taken online if you want to crash into a mountain over the internet, taking yet another step towards FSX becoming a game rather than a cloud rendering tool.Something happened to me last night that hasn't happened for around 25 years. The Hornet's missions are modest recreations of carrier operations, taking off with catapults and landing with hooks and elastic bands (no guns, missiles or explosions though), and the P-51 Mustang opens the game up, along with the original 300S, for Red Bull air races. There are two different kinds of winch too, one for people and one for things - I bet you didn't even know that - and they're both here. ![]() Winching things is amazingly difficult, and harder still is setting things down again. I'm a nerd for this sort of crap, I admit, and I was surprised to find myself enjoying the EH101 helicopter more than any other aircraft in the game. They're each drastically different from one another, and are painstakingly realised both visually and - I'm going to guess here having never flown any type of aircraft - aerodynamically. The P-51 Mustang is a little one what can do stunts and races, the F/A-18 Hornet is a fighter jet what can take off from boats, and the EH1O1 is a helicopter, which can winch crates from the ground and people from the sea. Flight Simulator X: Acceleration adds three new aircraft, along with a series of missions for these aircraft and previous aircraft alike.
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